![]() No human can (or even wants to) edit 500 envelopes but editing 2d images that we can do easily. Because it typically requires manipulating large amounts (up to 500 per voice) of partials over time additive synthesis is hard to handle. If you need one of the 2 filter units processed after the blur unit that's no problem. Processing units can be rearranged in a semi-modular way. ![]() Through the same envelope/mappings randomize any parameter or link it to key or velocity and even fine-tune each unison voice independently. You don't just select filter types you draw them.You wanted more so also featured is the multipoint envelope editor of sytrus fame applied to over 40 parameters in 2 independent parts. Its modules will look familiar to subtractive synthesizer enthusiasts: oscillators filters & phasers these are featured in Harmor but because it is performed through additive synthesis it offers more freedom. Just like its little brother Harmless Harmor is driven by a powerful additive synthesis engine.
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